Senin, 24 Oktober 2011
Like a pixel, each pixol contains information on X and Y position and color values. Additionally, it contains information on depth (or Z position), orientation and material. ZBrush related files store pixol information, but when these maps are exported (e.g., to JPEG or PNG formats) they are flattened and the pixol data is lost.[3] This technique is similar in concept to a voxel, another kind of 3D pixel.

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