Senin, 24 Oktober 2011
Surface tool was originally a 3rd party plugin, but Kinetix acquired and included this feature since version 3.0.[citation needed] The surface tool is for creating common 3ds Max splines, and then applying a modifier called "surface." This modifier makes a surface from every 3 or 4 vertices in a grid. This is often seen as an alternative to "mesh" or "nurbs" modeling, as it enables a user to interpolate curved sections with straight geometry (for example a hole through a box shape). Although the surface tool is a useful way to generate parametrically accurate geometry, it lacks the "surface properties" found in the similar Edit Patch modifier, which enables a user to maintain the original parametric geometry whilst being able to adjust "smoothing groups" between faces.[citation needed]

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