Minggu, 23 Oktober 2011

Since then, use of the term has greatly expanded to include other art forms.
In 2002, "tradigital" went mainstream when Jeffrey Katzenberg used the term tradigital animation to refer to the blending of computer animation with classical cell animation techniques, "a seamless blend of two-dimensional and three-dimensional animation techniques".[5] He mentioned as examples such animation films as Toy StoryAntzShrekIce Age (film), and Spirit: Stallion of the Cimarron.[6][7][8][9][10][11] He believed that Walt Disney (a traditional art animator) would approve of the changes in the way cartoons are made today. Animation World Magazine[12] describes tradigital television, and the impact of tradigital animation on pre- and post-production processes for television shows.
Tradigital printing is an experimental approach to printmaking with contemporary technology. In one form of tradigital printing, printmakers use computers to generate positives for UV photo transfer to plates and screens. In another form, digital print output incorporating silkscreen, relief or intaglio techniques is the focus.[13] For example, the Josephine Press[14] uses a process that combines the use of archival digital prints with traditional techniques such as intaglio, woodcutslithographs, and all of the other traditional printmaking methods. The process allows the artist to create a multi-color image without using a four-plate process. In addition to more efficient registration, the artist can work with collage and other mixed media works that can be scanned and reproduced in an archival manner. Tradigital printing greatly expands the possibilities of image-making while still producing an original hand pulled, limited edition, fine art print.
A recent Wall Street Journal article hailed tradigital creatives as the "voice of tomorrow"[15], contrasting them with both "traditionalists" and "digitalists", and identifying several distinguishing characteristics of the new art/marketing medium: voices not eyeballs; experience not messages; community not communication; utility and solutions not cleverness; collaborative not silo thinkers.

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